
Scholar's Bowl
What's the Scholars Bowl?
The Scholars Bowl is where you and your team of three come together to tackle questions displayed on the big screen. The questions come in all forms such as multiple choice, puzzles, and videos. Your team will need to discuss quickly and lock in your answer using the clicker. You do not have to know everything to do well. Teamwork, quick thinking, and creativity are what really earn the points. Even if you take a guess, it is all part of the experience. The event is full of energy and unforgettable moments, so enjoy it while you earn those points.
Using your Clicker
Each question got five options: A, B, C, D, or E. Once you and your team agree on an answer, click on it. You can switch the answer while the timer is ticking, but once the time ends, you can't change your answer.

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WSC clicker
What to Bring
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Your team
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Water bottle
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Your clicker
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Name tag
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Phone for a quick clicker selfie
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Your brain
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Strong teamwork
How the Bowl Works
Time: ​
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The staff reads each question and breaks it down if needed. After that, your team gets 10–30 seconds to discuss and pick an answer. The staff usually counts down at 10 seconds and again at 5 seconds. When the time is up, the correct answer is revealed.
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Points: ​
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Questions at first are usually around 200 points, while later ones can get up to 1,000 points. Observing these points is important for maximizing a total score.
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Lightning Round: ​
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The Lightning Round has five rapid fire questions. Each question must be answered in less than ten seconds. Quick moves and trusting your instincts are important.
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Betting Round: ​
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The Betting Round is the final round, where your team can bet points on your answer. You can choose to bet 500, 1,000, 1,500, 2,000, or 2,500 points. If you answer correct, you get the points you bet. If you answer wrong, you lose those points.
What's Happening?
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When you arrive, make sure you wear your name tag and sit only with your team, no classmates from your school.
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One person from your team will be called to grab the clicker. The staff usually picks this by calling a random letter from one of your name tags. In larger rounds, teams may be called in groups so it doesn't get crowded. Staff might throw some fun tasks, like taking a clicker selfie, to get you warmed up.
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The staff will teach you how to use the clicker, including how to switch an answer fast if needed. Then, there will be a few practice questions worth zero points, just to get your team in the spirit.
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Once practice is over, the real questions start. Team up and start stacking those points. Midway, there’s a 20–40 minute break, where each team gets an alpaca and takes the Alpaca Oath.
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The second half continues, ending with the Betting Round. After the last question, celebrate your team's wins or reflect on your answers. One team member returns the clicker, your “fourth team member," until the next Bowl.
Tips
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Assign one team member as the “clicker boss.” This person should sit in the middle so the other two can discuss. Only switch the clicker answer if just one person has a different take.
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Review the curriculum before the event. Being confident and knowing your stuff gives your team a better shot at medals or trophies.
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If you don’t know an answer, take a guess. A wrong guess is better than not answering.
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Some questions link to TikToks, memes, or pop culture. Think creatively, connect it to the curriculum, and use your creativity.
